If you’re like me, you know it’s a pain in the ass to type “/Applications/CoronaSDK/Corona\ Terminal” into terminal every time you want to run the Corona Terminal; and you’d probably rather not have an ugly terminal executable icon sitting in your doc –especially seeing as it has to sit in the files section of your [...]
Tag Archives | Corona SDK
Using Timelines in Corona SDK (MovieClipX)
A little over a year ago I released a tool that extended Corona SDK’s MovieClip library, in a sense it originally was just adding another layer of manipulability. Allow me to illustrate in flowcharts. The original library Here was how the original MovieClip library worked, As you can see, every animation was it’s own object. [...]
Using MovieClipX with your Corona SDK projects
As an aspiring (for now) game developer, I spend a lot of time researching and experimenting with various engines. As many of you can probably tell from my site, a tool I use often is Corona SDK. It’s an amazing game engine for both the iOS & Android platforms. It’s getting fairly large now, however [...]
Possible Corona SDK Weekend Competition.
So today I was thinking… shocking, I know. But, I was thinking about possibly throwing together a weekend challenge for Corona SDK users. The details behind the challenge are going to be kept secret until it’s official, but will involve making a small mini game within a weekend. But first I’d like to get some [...]
MultiRezer 2.0 is now available in the App Store.
Hello fellow developers! Today marks a very exciting day for me Not only have I reached over 1,000 MultiRezer users, but MultiRezer 2.0 has been released and is now available in the Mac App Store! The code and rights to MultiRezer are no longer owned by me; but owned by Project 239, Inc. So if you [...]