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Tag Archives | iPhone

Possible Corona SDK Weekend Competition.

So today I was thinking… shocking, I know. But, I was thinking about possibly throwing together a weekend challenge for Corona SDK users. The details behind the challenge are going to be kept secret until it’s official, but will involve making a small mini game within a weekend. But first I’d like to get some [...]

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Using Coda for Corona SDK Development.

That’s right guys, it’s never been easier and faster to write Corona Apps/Games! Let’s start from the top: Coda is a (pretty awesome) web development tool by Panic (my personal favorite OS X app developers). It combines everything you’ll ever need for web development in one sexy package (including html/php editing, CSS visual and code [...]

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MultiRezer 1.0 Released!

Today is a very exciting day for all the almost 400 MultiRezer users out there! It’s finally out of beta with all the known bugs fixed! I’ve been working on a number of apps recently so I haven’t had a ton of time to dedicate to it (which is partially why it took so long) [...]

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“Tutorial Tuesdays” Starting next week!

Next week is a very exciting week for all my current and future followers and subscribers… I’m going to be launching a brand new “segment” on my site entitled “Tutorial Tuesdays”. Every week I’m going to be releasing a tutorial for a certain program. But there’s something unique about my tutorials… you get to vote [...]

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MultiRezer for Corona!

Are you a Corona user? If you’re a developer and want your applications to support both the iPhone 3G resolution (320×480) and also the iPhone 4 (640×960), don’t want high file sizes, don’t want to waste memory by downscaling on the phone, then MultiRezer is for you! Using MultiRezer is as simple as 1 – 2 [...]

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