So today I was thinking… shocking, I know. But, I was thinking about possibly throwing together a weekend challenge for Corona SDK users. The details behind the challenge are going to be kept secret until it’s official, but will involve making a small mini game within a weekend. But first I’d like to get some [...]
Tag Archives | iPhone
Using Coda for Corona SDK Development.
That’s right guys, it’s never been easier and faster to write Corona Apps/Games! Let’s start from the top: Coda is a (pretty awesome) web development tool by Panic (my personal favorite OS X app developers). It combines everything you’ll ever need for web development in one sexy package (including html/php editing, CSS visual and code [...]
MultiRezer 1.0 Released!
Today is a very exciting day for all the almost 400 MultiRezer users out there! It’s finally out of beta with all the known bugs fixed! I’ve been working on a number of apps recently so I haven’t had a ton of time to dedicate to it (which is partially why it took so long) [...]
“Tutorial Tuesdays” Starting next week!
Next week is a very exciting week for all my current and future followers and subscribers… I’m going to be launching a brand new “segment” on my site entitled “Tutorial Tuesdays”. Every week I’m going to be releasing a tutorial for a certain program. But there’s something unique about my tutorials… you get to vote [...]
MultiRezer for Corona!
Are you a Corona user? If you’re a developer and want your applications to support both the iPhone 3G resolution (320×480) and also the iPhone 4 (640×960), don’t want high file sizes, don’t want to waste memory by downscaling on the phone, then MultiRezer is for you! Using MultiRezer is as simple as 1 – 2 [...]